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Saturday 21 April 2012

Salute 2012: Wot I did on my day out in London...

Right, here are some random photos from Salute.  The fact they only show our game isn't chauvinist; it's just none of us got to have a dekko around the rest of the show!  Thanks to various folk who took an interest and asked a question or two, not mention played.

Behold our state-of-the-art display board, proclaiming the existence of Abingdon Wargames Club to all and sundry.
It also has a second side, immediately doubling its usefulness.  The text that may have trouble deciphering outlines the game objective, as well as the concepts the mechanics model.
A LOACH-eye view of the battlefield.  Note the mysterious yellow monoliths to the south of the hamlet, and on the right, the entrance to a very ambitious Communist tunnel complex...
Look!  Original materials or facsimiles thereof!
In which we introduce SFX, thanks to Doc Neodynium's technical wizardry; muzzle flashes under a hooch?  Hit the deck- it's a sniper!
...and this tiny red marker means the Communists have pinned your boys in the hooch...
A panning shot over the jungle canopy, worthy of Coppola...
US troops are beaten back from the eastern end of the village, hunkering down by a padddy field's berm.



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