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Showing posts with label Overlord. Show all posts
Showing posts with label Overlord. Show all posts

Sunday, 16 September 2012

Club Sunday/Happy 2nd Blogday...

So, only a small turnout at today's Club Sunday, but as has been the case in the past, this does not necessarily mean any less enjoyable.

Firstly the morning saw one of the club's newest members take their first step into joining the current Darkest Africa campaign.  Mr. B. was quite keen on fielding a force based around the Portuguese in Mozambique, who were long established on the coast long before the 'Scramble' began, so soon a force of Chikunda slave soldiers, supported by some askaris and musketeers hove into view, under their Organising Genius of a leader (represented by a motley crew of substitute figures in the absence of Mr. B's yet-to-be-purchased own forces).  Step two was an encounter battle, so that both Mr B. and one of our club juniors (fielding my erstwhile Zanzibaris) could get to grips with the actual rules.Both sides elected to place a unit in ambush, and Mr. B also held back his musketeers as reserves to arrive later in the game.  Both sides advanced with reasonable enthusiasm towards each other across the savannah, scouting like crazy.  When the two scouts met, however, violence ensued leaving the Portuguese scout worse for wear due to a sword to the belly.  The Zanzibari scout went on to briefly harrass the Portuguese baggage with little effect later in the game, making a sharp withdrawal when the musket-armed reserve arrived nearby.  Elsewhere, there was a real meatgrinder of a fight between one of the Chikunda units and some Baluchi swordsmen.  True to form, the swordsmen stood their ground, but were eventually overcome by the Chikunda's weight of numbers.  Unfortunately for Mr. B., some jammy Zanzibari wangwana shooting forced the other Chikunda to take two morale tests, only to see them roll snake eyes and flee from the field of battle; they were soon followed by a nearby unit of Portuguese askari.  It was at this point Mr. B. graciously conceded free passage to the aggressive Zanzibari caravan! 

On returning from lunch, we then had two playtests of Doc Neodynium's proposed sci-fi participation game for Overlord 2013, which currently has the working title of "Overlord 2144:  Rush To Victory" (it's a long story).  Again, not wanting to spill too many details, I shall simply observe that the 45 minutes players have is a tight but not impossible time in which to achieve their objective.  With the Doc's adaptation of the 7TV rules for this working nice and smoothly, I'm looking forward to seeing the chrome...

To leaven the playtesting, we'd left the savannah from the morning's gaming out, and in between played a few games of what we've re-titled 'The Lion Eats Tonight', based on some rules originally found in an old issue of Wargames lllustrated (now I think of it, that may well have been the original title).  Essentially, it's a fast little game of big-game hunting, driven by a pair of ordinary playing card decks.  Fast, fun and a nice change of pace, although I'm not sure that Queen Victoria being done in by a lion would have gone down well with HMG.  

Finally, this blog has just about managed to limp to its second birthday today.  Ice cream, jelly and cake all round.  If you've followed this blog, or popped by at any point to take a gander, thank-you very much!

Friday, 7 September 2012

One-two, one-two....

So, tonight saw the second play-through, and it looks like we've got a solid little historical participation game on our hands for Overlord 2013.  

I've now played two games using Rules of Engagement rules, and I do quite like them.  I'm not sure I'd go out and buy them per se, but what I particularly enjoyed was that they seemed to be pretty realistic, and encouraged a bit of tactical thought amogst us playtesters.  Having said that, I was also unbelievably lucky when my opponent rolled a very poor set of dice- his concealed HMG opened up on my rifle group as they ran across open ground trying to reach cover, and caused a total of zero wounds and zero hits.  I was also trying to be a darn sight more aggressive/bold than when I normally play, so whilst I had achieved my section's objectives at the game end, my chaps were at half-strength.

Players are definitely going to need to take heed to of their briefing's explicit emphasis on being bold and cooperating/supporting each other; I don't want to give much away, but it's certainly wise to rely on long-distance potshots, but equally those advancing without support will find things get a bit sticky.

Testing'll be on hold for a while, as a couple of the team are away; I have to say, I'm looking forward to resuming testing on their return.

Friday, 31 August 2012

Testing, Testing...

No Darkest Africa this week; instead, work has begun on a historical scenario to be run at Overlord 2013 (15! Glorious! Years!).  The rules are going to be Rules of Engagament (albeit modified) as the majority of those involved in the planning/execution of this are familiar with them.  It'll be my first exposure to them, so it'll be interesting to see what they're like.

Tonight's focus- what historical action shall be recreated, and does it meet the criteria set by the committee for AWC's 2013 show participation game....?

Sunday, 4 March 2012

Overlord 2012

Overlord 2012 has been and gone again.  Thanks for all those who supported it- it had the best attendance for some time, and more importantly, we raised more than £260 for our chosen charity.

Make sure you come back for Overlord 2013, our anniversary show.

If you couldn't make it, here are a few snaps of what you missed, courtesy of our roving paparazzi, Doc Neodynium...

Aylesbury Wargames Club- The other AWC...
Don't ask.
Well, if ewe insist...
...now roll for spatter deviation on the mint sauce chart...
Well, it wouldn't be a post on this blog without a mention of Too Fat Lardies' Charlie Don't Surf rules for Vietnam, right?
Cult TV gaming with 7TV, under the watchful eye of a red-shirted Crooked Dice minion (evil overlords out of shot and in Scotland, respectively)...
Huzzah for the Albion Rocket Consortium- hang on, isn't this Dr. Mao's volcano lair, though?
Dr. Hugo Solomon and Department X frogmen disable the launch computer; in the nick of time, naturally.
You Only Live Dice...
Gangs Of New York- It's an absolute riot...
The South will rise again- with a little help from Newbury and Reading Wargames Society.
More of the 'late unpleasantness'...

Oxford Wargames Society.
"Space Vixens From Mars!" under the watchful eye of Miniature Wargames' Darker Horizons correspondent.
Catch The Pigeon by Huntingdon and District Wargames Society.
Not all of Anton Fokker's designs were classics.
...I believe I've found your columba livia domestica, gentlemen...
...did someone mention going for a pint?...
Crisis In The Kessel, courtesy of Too Fat Lardies and their I Ain't Been Shot Mum WWII rules.
More snow and ice, courtesy of some tenacious mammoth hunters.
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